Hi, I’m Walker Tufts. I am an artist and game designer. My work explores our relationship to others (human and more-than-human) through games, exhibitions, dinner parties, and performances. With various collaborators I make games that playfully place player’s bodies in physical relationship with global systems, dirt, bodies and microbiomes.

I’m a co-director of the Urban Soils Institute’s Art Extension. I work with various collaborative configurations as Kosmologym. Heather Kapplow and I are Dirty Time. And I frequently work with Flux Factory.
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My work has been shown internationally including: MassMoCA, Den Frie Udstillingsbygning, VEGA Arts, Schuylkill Center for Environmental Education and Flux Factory. I’ve created commissioned works in Wales, Denmark, Germany, Russia and the United States. My projects have received funding from the Danish Arts Council, the Arts Council of Wales, The Trust for Mutual Understanding, the Nordic Cultural Fund, New England Foundation for the Arts and the Foundation for Contemporary Art. I’ve been a resident with Styrian AiR (Graz, AS), the Goethe Institut: Boston (Boston, MA, US), Flux Factory (NY, NY, US), Franconia Sculpture Park (Schafer, MN, US), Practice Space (Portland, OR, US), FUKK (Copenhagen, DK), CEC Backapartment Residency (St. Petersburg, RF), Epicenter (Green River, UT, US), Glen Foerd (Philadelphia, PA, US), Swale House (NY, NY, US) and Elsewhere Museum (Greensboro, NC, US). I received my BS in Art from James Madison University (Harrisonburg, VA, US) and my MFA at University at Buffalo.
Full CV available by request